Burdeos


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Burdeos

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This is a class project made by 2 students of the “design and development of videogames” degree from Terrassa (Catalonia/Spain). The objective of the project is to create an Economic Simulator Videogame with agents having AI.

Description

In the middle of the desert there’s a place where people want to go at night… The Pub It’s called Burdeos, but haven’t got very much reputation… Can You help It for becoming the most famous night club of all Murcia?

Installation

Unzip the release folder and execute the .exe file.

Usage

Movement keys (combine them to go in diagonal):

Keyboard:

W ➣ Move camera forward

A ➣ Move camera left

S ➣ Move camera backwards

D ➣ Move camera right

Mouse Weel ➣ Move camera zoom in/out

Alt + LClick + Mouse Movement ➣ Camera rotation

F ➣ Centers the camera on the Pub

Win/lose condition

Win ➣ Have 5 stars.

Lose ➣ Anger 3 people.

Info about agents & items:

Cleaner ➣ Clean dirty WCs.

Barman ➣ Serve people and make money for Burdeos.

Clients ➣ They drink, pee and drink more! But be carefull, if they wait a lot for an empty sit or bath… they will become upset and leave.

Furniture ➣ It increases Burdeo’s class.

Download our game here:

Version 0.1

  • Basic agents AI + MOVEMENT.
  • Bar prototype.

Version 0.2

  • AI improved (with BT).
  • Shop.
  • Bar amplified.
  • Gameplay setted.

Version 1.0

  • Icons and sound feedback added.
  • Bar improved.
  • Camera improved
  • Scenario created.
  • Gameplay fixed.

Version 1.1

  • Qualiy settings adapted to slow computers.

Project wiki

https://bitbucket.org/flanstudio_ia/burdeos/wiki/Home

Project web

https://flanstudio.github.io/Burdeos/

Credits

Bitbucket project page: https://bitbucket.org/flanstudio_ia/burdeos/src/master/

Oriol de Dios’s Github account

Jonathan Molina’s Github account

Burdeos Gameplay

YouTube trailer

About Burdeos…

If you didn’t realise It… Burdeos is a real Pub! It’s on Terrassa (Barcelona, Spain), and makes the most tasty beer of the city. They are here:

whatsapp image 2018-12-16 at 20 16 54

Flan Studio staff

fst ### Tasks distribution: Jonathan Molina-Prados: Oriol de Dios: Implementing PCG - Random Num Generator, editor Camera Controls, windows Layout/custom theme, enablig/disabling GameObjects/Components behaviour, AABB system for GameObjects, time Module (Play, Pause, Step, all dt calculation and more time stuff…), Mouse Input functionality in C#, calling C# callback methods, Standard C# variables OnInspector, Serializing/deSerializing public fields in ComponentScripts.

Check all Burdeos releases here

CITM Terrassa 2018-2019